Altaie, Mayyadah. A., and Dayang Norhayati. Abang Jawawi. “Adaptive Gamification Framework to Promote Computational Thinking in 8-13 Year Olds”. Journal of e-Learning and Knowledge Society 17, no. 3 (December 31, 2021): 89-100. Accessed April 26, 2024. https://www.je-lks.org/ojs/index.php/Je-LKS_EN/article/view/1135552.