Main Article Content
The diffusion of information and communication technologies, in the last decades, appears to be a great opportunity in teaching and learning processes, not attributable to a simple differentiation of learning supports.
Augmented reality (AR), in particular, appears capable of radically transforming learning methods, supporting students to have an educational experience able to involving all the senses, facilitating attention and the storage of content.
This paper provides a brief overview on the use of augmented reality in learning, in order to present a didactic re-mediation model and its trial application developed in the context of the Inf@nzia Digitales 3.6 project.
The illustrated learning experiences are designed for children from three to six years for the discovery of geometric shapes in a smart city, and their understanding as road signs.
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